New features include:
- Dust when hitting enemy block
- Spark effects when hitting enemy
- Damage effects with timer and second stage colour
- New health bars for enemy and player
- Part damage for head, body, left arm, and right arm
- Rage bar applied to player's chain
- Fame bar behind player's chain
- Screen effect when player receives damage effect (Not shown in video)
- Adjusted mouse magnet to allow easier targeting
Next planned features include:
- Critical hit points on various areas of enemy body
- Final strike mechanic that requires player to hit the mask in a certain time limit to win the match
- Random part damage received by player
- Mask shatters when enemy is defeated
- Improved health bar visuals
- Longer pants
- Advanced damage system where targeting weaker parts deals more damage
- Weaker parts have base negative debuffs that aren't damage effects
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