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New Effects in Mettle Temper

New features include:

- Dust when hitting enemy block

- Spark effects when hitting enemy

- Damage effects with timer and second stage colour

- New health bars for enemy and player

- Part damage for head, body, left arm, and right arm

- Rage bar applied to player's chain

- Fame bar behind player's chain

- Screen effect when player receives damage effect (Not shown in video)

- Adjusted mouse magnet to allow easier targeting


Next planned features include:

- Critical hit points on various areas of enemy body

- Final strike mechanic that requires player to hit the mask in a certain time limit to win the match

- Random part damage received by player

- Mask shatters when enemy is defeated

- Improved health bar visuals

- Longer pants

- Advanced damage system where targeting weaker parts deals more damage

- Weaker parts have base negative debuffs that aren't damage effects




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